Wessling, Ortsteil Oberpfaffenhofen, Germany – Independent software developer, T&T today is proud to announce the release and immediate availability of DeepSpaceRace 2.1.0, an update to their popular game title for iPad, iPhone and iPod touch. Inspired by classic video games of the 80’s such as Wing Commander and Outrun, DeepSpaceRace challenges users to fly as long as possible through an asteroid field that progressively becomes denser.
At the start of the game, users enter the hangar where they can select their spaceship, view its stats, or buy and select skins. A large holoscreen at the back of the hangar provides access Game Center and the ability to view local and global race statistics.
To navigate the asteroid field, players tilt their device from side-to-side. To accelerate and decelerate the spaceship, players tap between their afterburner and brake areas on the right side of the device. Utilizing the afterburner depletes fuel so users need to collect yellow fuel tokens throughout the game to refill their spaceship’s tanks. Increasing the amount of afterburner fuel allows players to fly faster.
Asteroids can be destroyed by tapping on the left side of the screen to fire weapons. However, firing weapons increases their heat. If the weapons become to hot, users cannot fire them until they have cooled down. In-game credits are earned by destroying asteroids. Asteroid collisions deplete the spaceship’s shields and will eventually end the game. A daily reward increases the earned credits by up to 50%.
Players are further challenged by the time counter. Flying the spaceship through green gates adds gaming time. If the green gates are missed, time gets reduced. When the time counter reaches zero, the game is over.
* Vivid 3D visuals with fullscreen antialiasing
* Advanced image effects like HD textures and realtime reflections
* Dynamic velocity-based camera movement
* Choice of 4 unique spaceships and 2 bonus spaceships
* Choice of different skins for ships
* Game tutorial
* Ability to earn in-game credits
* Local and global statistics
* Game Center support including leaderboards and achievements
* Endless play
* No in-app purchases necessary or existing (Pay once, Play Often)
The game offers 6 unique spaceships that possess different specs in fire rate, acceleration, speed, maneuverability, and shield strength. Players can purchase additional skins using in-game credits.
Featuring advanced imaging effects such as HD textures and realtime reflections, DeepSpaceRace utilizes velocity-based camera movement to enhance the player’s experience. “The whole user interface is very unified and good for both colorblind and hearing-impaired players.” says Lena LeRay of Indie Games (Jan 6, 2014).
“DeepSpaceRace is easy to play but hard to master,” says Thomas Ganshorn, CEO of T&T Games. “It’s our first ‘real’ commercial project so we want to have contact with a community of gamers that are interested in the game’s development and willing to provide feedback and ideas that could even influence design decisions. For a limited time to celebrate the newest version of DeepSpaceRace, fans can visit our website and register to win a 3D printed model of a NOVA SR1.”
Ganshorn adds, “Also, we have intentionally developed DeepSpaceRace as a POPO – Pay Once, Play Often – game without any virtual currency, extra boosts, or consumables. In the past, we have felt cheated by F2P games and we don’t want our gamers to have that experience. Therefore, DeepSpaceRace will never include in-app purchases or advertising.”
* iPhone, iPad, and iPod touch
* iOS 5.0 or later
* 67.4 MB
Pricing and Availability:
DeepSpaceRace 2.1.0 is only $0.99 (USD) and available worldwide exclusively through the App Store in the Games category. Promo codes are available for qualified reviewers.
Based in Wessling, Germany, the T&T team are independent software developers Thomas “JarJar” Ganshorn and Thomas “TheArdor” Burkhard. Founded in 2010, this 2-man indie game studio strives to develop apps that are fun and entertaining. T&T Games enjoys interacting with fans and integrating ideas proposed by the gaming community into their apps. Copyright (C) 2014 T&T UG (haftungsbeschrankt). All Rights Reserved. Apple, the Apple logo, iPhone and iPod are registered trademarks of Apple Inc. in the U.S. and/or other countries.