Baltimore, Maryland – Blackberry CEO’s Technology Prediction Inspires New Puzzle in PlayScreen’s Crickler iOS crossword game. Social/mobile game developer PlayScreen, is launching a Crickler puzzle dedicated to notable technology predictions that failed, “Worst Tech Predictions EVER”. The puzzle features fifteen of the most infamously wrong predictions ever.

Notable examples include Michael Dell’s 1997 suggestion that Apple Computer shut down and return their money to shareholders, Sir. Alan Sugar’s claim that the iPod would be dead by 2005, and the recent claim that in five years there would be no reason to have a tablet by Blackberry’s CEO.

The “Worst Tech Predictions EVER” puzzle features Blackberry’s CEO’s Thorsten Heins’ claim that “In five years I don’t think there’ll be a reason to have a tablet anymore” and other infamous tech predictions from the past.

In Crickler 2, clues and words sit side by side – and the challenge is “just right,” thanks to adaptive difficulty based on real-time player performance. The game not only keeps players entertained with fresh daily puzzles, but it allows them to keep up with current events through puzzles focusing on the news of the day. Crickler 2 puzzles teach effortlessly thanks to the straightforward gameplay and “knowledge-based” format of each puzzle. With over 1 million puzzles played, Crickler is one of the most popular crossword style games on the iPhone.

“Crickler is a great way of learning about any subject, while having fun” says William Volk, Chief Creative Officer, PlayScreen. “Having seen the amazing success tablets are having with gamers and educational apps, I feel confident this forecast has earned a special place in the list of magnificently wrong predictions,” added Volk.

Device Requirements:
* iPhone, iPod touch, and iPad
* Requires iOS 4.3 or later
* 5.6 MB

Pricing and Availability:
Crickler 2: Daily Word Puzzle 2.4 is Free and available worldwide exclusively through the App Store in the Games category.

Crickler 2: Daily Word Puzzle 2.4
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From the very first iPhone game, even before the App Store was an app store, PlayScreen, LLC has been committed to creating the best in mobile, casual, and social games. PlayScreen strives to stay ahead of the curve with a single focus: the players. The company consists of gamers and veteran developers who combine strong design and gameplay with the elusive “fun factor.” Copyright (C) 2013 PlayScreen, LLC. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.

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